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MIDI Latency question
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Subject:MIDI Latency question
GMHague
Presonic
Joined: 29/07/2010 14:24:50
Messages: 282
Location: South West Australia
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Hi guys, when I play MIDI data into S1 in real time (drums, for example) I can actually hear that my timing is quite close.. been doing it a while. But the notes painted into the grid are considerably out of time and don't seem to be synchronised with either what I'm physically hearing or any expected latency caused by my buffer settings.
I'm trying to figure out what's happening here or alternatively what I can do to get a better idea what's wrong. Can I apply the zero latency feature to a Virtual Instrument, for example?
In fact, the notes seem to be even registering early, not late, in relation to the metronome (or the metronome is playing 'ahead' of the grid, if that makes sense). SORRY- this is correct, but the problem still exists if I program (say) a hi-hat, quantize them and then use the hi hats as a reference instead of the metronome. New data is still drawn slightly early.
Some suggested experiments would be a help to pin down what's going on, if no one knows.
Cheers, Bag.
Barking Dog Studio
Author of 'Guerrilla Guide to Recording'
PC Specs: Quad Core i5 760 Intel CPU, 8Gb Ram, 3 dedicated HD's, GeForce 8600 video card, Presonus Firestudio Tube interface. Win 7 64 bit Ultimate O/S.
Subject:MIDI Latency question
Motoko
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Joined: 25/04/2009 08:29:34
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Location: Amersfoort, The Netherlands
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You cannot use zero latency on a virtual instrument. Zero latency monitoring basically routes the incomming signal of the audio interface directly back to the outputs, before getting to Studio One.
There is a midi offset option in the Options, Advanced, MIDI settings. You might want to try that.
Mac OS X 10.9.3: iMac 21,5' - Core i3 - 8GB Ram
Mac OS X 10.9.3: MacBook Air 13' - Core i5 - 4GB Ram
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Subject:MIDI Latency question
GMHague
Presonic
Joined: 29/07/2010 14:24:50
Messages: 282
Location: South West Australia
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Motoko wrote:There is a midi offset option in the Options, Advanced, MIDI settings. You might want to try that.

Cheera Motoko, it might help.. I'll have to experiment. Unfortunately a thorough search of the PDF manual doesn't give me any info on this particular setting or how, or what, it's supposed to do.
Cheers.
Barking Dog Studio
Author of 'Guerrilla Guide to Recording'
PC Specs: Quad Core i5 760 Intel CPU, 8Gb Ram, 3 dedicated HD's, GeForce 8600 video card, Presonus Firestudio Tube interface. Win 7 64 bit Ultimate O/S.
Subject:MIDI Latency question
Motoko
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Joined: 25/04/2009 08:29:34
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Location: Amersfoort, The Netherlands
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I'm not sure what the manual does or doesn't say, but I think its to compensate for latency introduced in the midi side of things.
Mac OS X 10.9.3: iMac 21,5' - Core i3 - 8GB Ram
Mac OS X 10.9.3: MacBook Air 13' - Core i5 - 4GB Ram
PreSonus FireStudio Mobile PreSonus AudioBox 44 VSL Alesis Active M1 MkII CME XKey NI Maschine
PreSonus Studio One Pro 2.6 Pro Tools 10 Digital Performer 8 Ableton Live 9 Maschine v2
SSL Duende Native Plugin Alliance Transient Designer, Rack Pro, DrumXchanger Softube Studio & Mix Bundle ArtsAcoustic CL1 bundle, Reverb, Big Rock FabFilter Total Bundle FXPansion All Plugins NI Komplete 8 Synapse Audio DUNE Tone2 ElectraX Waldorf Largo Image-Line Drumaxx D16 Group Total Everything Novation V-Synth, Basstation, FX Suite Camel Audio Alchemy
Motoko 64 Measures Music YouTube Mass Overflow Manta Tracks
Subject:MIDI Latency question
trvqnyc
Presonic
Joined: 29/07/2010 14:40:16
Messages: 121
Location: Queens, NYC
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GMHague wrote:Hi guys, when I play MIDI data into S1 in real time (drums, for example) I can actually hear that my timing is quite close.. been doing it a while. But the notes painted into the grid are considerably out of time and don't seem to be synchronised with either what I'm physically hearing or any expected latency caused by my buffer settings.
I'm trying to figure out what's happening here or alternatively what I can do to get a better idea what's wrong. Can I apply the zero latency feature to a Virtual Instrument, for example?
In fact, the notes seem to be even registering early, not late, in relation to the metronome (or the metronome is playing 'ahead' of the grid, if that makes sense). SORRY- this is correct, but the problem still exists if I program (say) a hi-hat, quantize them and then use the hi hats as a reference instead of the metronome. New data is still drawn slightly early.
Some suggested experiments would be a help to pin down what's going on, if no one knows.
Cheers, Bag.

Studio 1 is a hi-res sequencer and sometimes your MIDI notes maybe playing back early no matter how many you re-record the passes. I use the MIDI offset parameter at 20 ms and this helps with the MIDI loop recording as well.
I found that on loop around, the 'first' note winds up on the 'end' or last measure of the section. With the MIDI rec offset, this issue is addressed to perfection. You can try different settings, but for me, 20 ms works. I also still line up the events up to the measure to ensure better quantization.
Troy Valentine
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Subject:MIDI Latency question
GMHague
Presonic
Joined: 29/07/2010 14:24:50
Messages: 282
Location: South West Australia
Offline

trvqnycI found that on loop around, the 'first' note winds up on the 'end' or last measure of the section. With the MIDI rec offset, this issue is addressed to perfection. You can try different settings, but for me, 20 ms works. I also still line up the events up to the measure to ensure better quantization. [/quote wrote:
Cheers Troy, yes this is exactly the kind of behaviour I'm talking about, so I'm guessing your solution is the go! Thanks for your help.
Graeme.
Barking Dog Studio
Author of 'Guerrilla Guide to Recording'
PC Specs: Quad Core i5 760 Intel CPU, 8Gb Ram, 3 dedicated HD's, GeForce 8600 video card, Presonus Firestudio Tube interface. Win 7 64 bit Ultimate O/S.
Forum Index » Studio One Forum Community Support

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